Wand

Coming soon!

Cursed wands have a 10% chance to fizzle on being zapped, wasting the charge, but otherwise behave normally.

Doomed wands have a variety of random effects in addition to the fizzle chance. If the zapping does not fizzle, the random effect has a 25% chance of happening instead of (40%) or in addition to (60%) the normal effect of the wand. Each wand has a specific common effects (60% chance of happening), detailed on the individual wand pages. Uncommon, rare and very rare effects are the same for all doomed wands: **		Equips itselmain hand **				**				**		Shock user and recharge itself (1 charge, degrades) *	Rare effect (9%): **		Snake transformation (transforms back once killed) **		Destruction (destroys everything in large radius around the user) **		Levelports user **		Summon nasties *	Very rare effect (1%): **		Curse items **		Disintegrates equipment **		Explodes **		Polymorphs self
 * Uncommon effect (30%):